Parallelize BlockRegistry

This commit is contained in:
Kodi Craft 2024-10-15 11:29:23 +02:00
parent ceb4daaf57
commit 4e702caa6a
Signed by: kodi
GPG Key ID: 69D9EED60B242822
3 changed files with 20 additions and 7 deletions

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@ -31,9 +31,17 @@ defmodule Amethyst.Application do
child_spec: DynamicSupervisor.child_spec([]),
name: Amethyst.GameMetaSupervisor
},
{Amethyst.BlockRegistry, %{}},
{PartitionSupervisor,
child_spec: Amethyst.BlockRegistry.child_spec(%{}),
name: Amethyst.BlockRegistry},
Supervisor.child_spec(
{Task, fn -> Amethyst.DataGenerator.generate_and_populate_data(:latest, "/tmp/server.jar", "/tmp/amethyst-generated") end}, id: Amethyst.DataGenerator)
{Task, fn ->
Amethyst.DataGenerator.generate_and_populate_data(
:latest,
"/tmp/server.jar",
"/tmp/amethyst-generated")
end},
id: Amethyst.DataGenerator)
]
children = case Application.fetch_env!(:amethyst, :port) do

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@ -22,9 +22,8 @@ defmodule Amethyst.BlockRegistry do
"""
require Logger
def start_link(initial) do
Logger.info("Starting BlockRegistry")
GenServer.start_link(__MODULE__, initial, name: __MODULE__)
def start_link(map) do
GenServer.start_link(__MODULE__, map)
end
def init(map) do
@ -44,6 +43,11 @@ defmodule Amethyst.BlockRegistry do
end
end
def handle_call(:debug, _from, state) do
Logger.debug("BlockRegistry state: #{inspect(state)}")
{:reply, :ok, state}
end
@doc """
Adds a block state to the registry.
@ -54,7 +58,7 @@ defmodule Amethyst.BlockRegistry do
"""
@spec add(String.t(), map(), integer()) :: :ok
def add(id, bs, bsi) do
GenServer.cast(__MODULE__, {:add, id, bs, bsi})
GenServer.cast({:via, PartitionSupervisor, {__MODULE__, id}}, {:add, id, bs, bsi})
end
@doc """
@ -64,6 +68,6 @@ defmodule Amethyst.BlockRegistry do
"""
@spec get(String.t(), map() | nil) :: integer() | nil
def get(id, bs \\ %{}) do
GenServer.call(__MODULE__, {:get, id, bs})
GenServer.call({:via, PartitionSupervisor, {__MODULE__, id}}, {:get, id, bs})
end
end

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@ -6,4 +6,5 @@ config :amethyst,
auth: true, # Whether or not users should be authenticated with Mojang.
compression: 256, # Packets larger than this amount are sent compressed. Set to nil to disable compression.
default_game: Example.Game, # Which game new players should be sent to
release: config_env() == :prod # If this is set to false, Amethyst will perform additional checks at runtime and will handle errors more loosely