# Amethyst - An experimental Minecraft server written in Elixir. # Copyright (C) 2024 KodiCraft # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as # published by the Free Software Foundation, either version 3 of the # License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . defmodule Amethyst.Server.Play do @moduledoc """ This module contains the logic for the Play stage of the server. """ require Logger use Amethyst.Server alias Amethyst.Minecraft.Read alias Amethyst.Minecraft.Write @impl true def init(state) do state end ## DESERIALIZATION @impl true def deserialize(type, _) do raise RuntimeError, "Got unknown packet type #{type}!" end ## SERIALIZATION @impl true # Login https://wiki.vg/Protocol#Login_(play) def serialize({:login, eid, hardcore, dimensions, max_players, view_distance, simulation_distance, reduce_debug, enable_respawn_screen, limited_crafting, dim_type, dim_name, hashed_seed, gamemode, prev_gm, is_debug, is_flat, death_loc, portal_cooldown, enforce_chat}) do # TODO: this singlehandedly made me regret not making the write API better, please rework :( <> <> if(hardcore, do: <<1::big-8>>, else: <<0::big-8>>) <> Write.varint(length(dimensions)) <> Enum.reduce(dimensions, "", fn dim, acc -> acc <> Write.string(dim) end) <> Write.varint(max_players) <> Write.varint(view_distance) <> Write.varint(simulation_distance) <> if(reduce_debug, do: <<1::big-8>>, else: <<0::big-8>>) <> if(enable_respawn_screen, do: <<1::big-8>>, else: <<0::big-8>>) if(limited_crafting, do: <<1::big-8>>, else: <<0::big-8>>) <> Write.varint(dim_type) <> Write.string(dim_name) <> hashed_seed <> <> <> <> <> if(is_debug, do: <<1::big-8>>, else: <<0::big-8>>) <> if(is_flat, do: <<1::big-8>>, else: <<0::big-8>>) <> if(death_loc == nil, do: <<0::big-8>>, else: <<1::big-8>> <> Write.string(elem(death_loc, 0)) <> Write.position(elem(death_loc, 1))) <> Write.varint(portal_cooldown) <> if(enforce_chat, do: <<1::big-8>>, else: <<0::big-8>>) end def serialize(packet) do raise ArgumentError, "Tried serializing unknown packet #{inspect(packet)}" end ## HANDLING @impl true def handle(tuple, _, state) do Logger.error("Unhandled but known packet #{elem(tuple, 0)}") {:unhandled, state} end defp gamemode_id(gm) do case gm do nil -> -1 :survival -> 0 :creative -> 1 :adventure -> 2 :spectator -> 3 end end end