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92d97c8773
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e5cd5c6e71 |
@ -2,4 +2,6 @@
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-- this is responsible for initializing core kernel services
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-- required to advance to the next step of the OS
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require 'kernel.system'
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os.run({}, "/rom/programs/advanced/multishell.lua") -- placeholder
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117
src/kernel/system.lua
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117
src/kernel/system.lua
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@ -0,0 +1,117 @@
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--[[
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The Erica Actor System ([Er]lang + A[kka])
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Each actor has:
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- Coroutine
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- Mailbox
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- Address
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- Extra Addresses
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- State
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- Child IDs
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The Actor System utilizes coroutine yielding for all invocations of the system. No global APIs are exposed by the system.
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The following calls are available to actors:
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- spawn function:handler table?:options
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The options table exposes the following:
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- addressBase | default: seedocs | If not provided, the address will take this form: "$currentAddress/$childId" and childId gets incremented
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| in local state.
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| If provided, the global address base counter gets updated and the provided address base is used.
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| Actors created without an address base are considered child actors of the current actor,
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| and their status updates (death) will emit status update events to the next immediate parent.
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| The death of an actor will kill all of it's children recursively.
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- localNamespace| default: nil | If set, adds the localNamespace into the address of the newly spawned actor.
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- extraAddresses| default: {} | Logic for global base addresses, that are used to add receive-only extra addresses to this actor.
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The returned value is: bStatus, tAddress?
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- bStatus: True if successful, false if failed
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- tAddress: Address of newly spawned actor
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- tell addressPredicate:string ...content
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Any instances of `?` in addressPredicate are replaced with a random valid instance.
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Adds a message of "content" to the mailbox of the target actor
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The returned value is: bStatus, sData?
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- bStatus: True if successful, false if failed
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- sData: The error string if status is false, for example no valid instances.
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If status is true, actor address that received this tell.
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- announce addressPredicate:string ...content
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Any instances of `?` in addressPredicate are replaced with all valid instances.
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Adds a message of "content" to the mailbox of the target actor
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The returned value is: bStatus, data?
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- bStatus: True if successful, false if failed
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- data: The error string if status is false, for example no valid instances.
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If status is true, amount of actors that received this announcement.
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- ask addressPredicate:string timeout:number ...content
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Suspends this actor until the responseHandle is used with the "reply" or "fail" syscall,
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or until the timeout elapses. The timeout elapsing invalidates the handle and makes calls to "reply" or "fail" fail silently.
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The return value is:
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- bStatus: If the ask was successful
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- ...data: If the status is false, this contains the reason for the error.
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If the status is true, the first value is the actor asked, and subsequent data contains the response from the actor asked.
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- reply askHandle:string ...data
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Replies to an ask. Returns nil.
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- fail askHandle:string ...reason
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Fails an ask. Returns nil.
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- idle timeout:number receiveUnfiltered?:bool
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Notifies the actor system that this actor is ready to process events. Values returned by this call are described below, in the signals section.
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If receiveUnfiltered is set, the actor will receive "hostEvent" signals without any filtering.
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Signals:
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- timeout
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When the idle call times out. No extra params
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- message sourceAddress:string {content}
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When a message is received from another actor.
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- ask replyHandle:string sourceAddress:string {content}
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When an ask is received from another actor. Good idea to immediately fail any asks that the current actor doesn't recognize.
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- childStatus address:string {newStatus}
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When a child's status updates (coroutine.status() call)
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- hostEvent {data}
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ComputerCraft event from the top level coroutine.yield() call. Use with caution, generally this should only be used by actors
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that propagate events to announcement channels.
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Addresses
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There are 3 types of address:
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- Fully Qualified Address
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- Local Address
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- Relative Address
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Fully Qualified addresses take on the following format:
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systemId .. ":/" .. localAddressWithinSystem
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The purpose of fully qualified addresses is to be provided by the system to actors to have unambigous resolution of actors.
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User-written code generally shouldn't need to use fully qualified addresses, because their primary use case is future compatibility
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with a version of this system that allows multi-node operation (and setting wildcards on systemId)
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Local Addresses are full addresses within a single system.
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The "child:" prefix is reserved in address parts only for automatically-generated addresses, and manual usage of it in addresses
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is considered undefined behavior.
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Here is an example address of the first actor spawned within the "com/colon-three/someApp" namespace:
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"com/colon-three/someApp/1" (subsequent actors are 2, 3, 4, etc. Monotonically increasing, but not guaranteed. Do not rely on this.)
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If that actor then makes a child, that child's address is:
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"com/colon-three/someApp/1/child:1"
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And if that child makes another child, that child's address is:
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"com/colon-three/someApp/1/child:1/child:1"
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If that actor makes a child with the local namespace of "someNs", the address will be:
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"com/colon-three/someApp/1/someNs/child:2" (because child:1 for this actor already exists, and namespaces are for filtering only.)
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Every address of an actual actor ends with either a plain number, or the "child:number" template.
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Relative Addresses:
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Used only in calls, and taking the following format:
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".." - refer to the parent actor. IGNORES NAMESPACES!!!
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"../someNs" - refer to parent actor's "someNs". Ignores the current actor's namespace.
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"./someNs" - refer to the current actor's someNs namespace.
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Allows asking the parent something, or the parent broadcasting something to all of it's children, or children in a specific namespace.
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This is generally only useful with `?` in asks or broadcasts, because a child's ID shouldn't be considered predictable.
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]]
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local tActors = {}
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local tAddressBases = {}
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@ -2,6 +2,14 @@
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-- This script is only responsible for killing rednet and jumping to the kernel
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-- based on some code rph wrote and gave me
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if settings.get("snowier.auto_update") then
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local defaultRoot = "https://git.colon-three.com/kodi/snowier/raw/branch/main/"
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local repoRoot = settings.get("snowier.repo_base") or defaultRoot
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shell.run("wget run " .. repoRoot .. "install.lua")
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end
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local function main()
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if not _G["rednet"] then
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return
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@ -27,7 +35,10 @@ local function main()
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_G.printError = p
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_G.os.pullEventRaw = o
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_G["rednet"] = nil
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os.run({}, "/kernel/entry.lua")
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os.run({
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-- This is an odd hack. We should look into not doing this to run the kernel.
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["require"]=require
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}, "/kernel/entry.lua")
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end
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print("[D] Queueing bogus modem message")
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