# 16 of August, 2025 playthrough notes ### Day 10: - Restarted 6 times, made some interesting discoveries. Mostly notes and superflous stuff. I will try to actually finish it, but my requirement is to reach rank 9 to actually finish. Otherwise I will keep restarting forever - Got a great hall early, opened the antechamber east. Hopefully I can FUCKING GET IN. - Time lock safe is a higher priority, if I can get that (I HOPE I DID IT RIGHT! WHY DOES IT TAKE SO LONG!) maybe I won't see the need to reach the antechamber. - Got the time lock safe, and Letter VII. I don't really see any value to my progression here, but I'll take it. - Found a secret garden key, but I can't seem to be able to do anything with it. - Decided to finally finish the day. Dead-ended myself but ehh, it was relatively good. - The restarts made this the longest day (like 3 hours) but i finally got good RNG. ### Day 11: - Got to the tomb. - Second time the game has given me a secret garden key. Seems like it *really* wants me to go there. - Extremely trivial puzzle, leads to discovering the west antechamber lever. - Dead-ended myself, but at least got some fair bit of allowance. *Post-session note: The moon pedant randomizes what you preserve at the end of current day, not at the start of next day, so I can't cheese it by restarting over and over*