amethyst/apps/example_game/lib/example/game.ex

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defmodule Example.Game do
require Logger
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@behaviour Amethyst.API.Game
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@impl true
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def instantiate(supervisor) do
Logger.info("The supervisor for this game is at #{inspect(supervisor)}")
{:ok, %{}}
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end
@impl true
def login(from, cfg, refs) do
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Logger.info("Player logged in from #{inspect(from)}: #{inspect(cfg)}")
Logger.info("The refs for this game are #{inspect(refs)}")
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{:accept, {0.0, 0.0, 0.0}, {0.0, 0.0}}
end
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@impl true
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@spec player_position(any(), {any(), any(), any()}, any()) :: :ok
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def player_position(from, {x, y, z}, _refs) do
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Logger.info("Player at #{inspect(from)} moved to #{x}, #{y}, #{z}")
:ok
end
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@impl true
def player_rotation(from, {yaw, pitch}, _refs) do
Logger.info("Player at #{inspect(from)} rotated to #{yaw}, #{pitch}")
:ok
end
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@impl true
def accept_teleport(from, id, _state_refs) do
Logger.info("Player at #{inspect(from)} accepted teleport #{inspect(id)}")
:ok
end
@impl true
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def joinable?(_refs) do
true
end
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end