21 lines
1.3 KiB
Markdown
21 lines
1.3 KiB
Markdown
# 16 of August, 2025 playthrough notes
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### Day 10:
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- Restarted 6 times, made some interesting discoveries. Mostly notes and superflous stuff. I will try to actually finish it, but my requirement is to reach rank 9 to actually finish. Otherwise I will keep restarting forever
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- Got a great hall early, opened the antechamber east. Hopefully I can FUCKING GET IN.
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- Time lock safe is a higher priority, if I can get that (I HOPE I DID IT RIGHT! WHY DOES IT TAKE SO LONG!) maybe I won't see the need to reach the antechamber.
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- Got the time lock safe, and Letter VII. I don't really see any value to my progression here, but I'll take it.
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- Found a secret garden key, but I can't seem to be able to do anything with it.
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- Decided to finally finish the day. Dead-ended myself but ehh, it was relatively good.
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- The restarts made this the longest day (like 3 hours) but i finally got good RNG.
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### Day 11:
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- Got to the tomb.
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- Second time the game has given me a secret garden key. Seems like it *really* wants me to go there.
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- Extremely trivial puzzle, leads to discovering the west antechamber lever.
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- Dead-ended myself, but at least got some fair bit of allowance.
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*Post-session note: The moon pedant randomizes what you preserve at the end of current day, not at the start of next day, so I can't cheese it by restarting over and over*
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